The head of art has overall responsibility for the entire art team and manages the team to optimize the performance in collaboration with other leads and the CEO. Responsibilities:Have overall responsibility for a team of currently five in-house and eight external 2D/3D artistsDefine responsibilities, show opportunities, evaluate performance and promote team membersOptimize the performance of the team, define new profiles and hire new team membersConvey the essential goals to the team, act as a motivator and set a good exampleTake feedback from team members and ensure discipline and fairness in the teamEnsure deadlines are reached and appropriate lessons are learnedEstablish a close collaboration with the head of product, head of development, and the CEO Requirements:3+ years of experience with leadership and 5+ years of experience working as a 3D artist or similarAdvanced knowledge of established 3D modeling software, content pipelines and custom toolsWorking experience with 2D tools such as the Substance texturing tools and PhotoshopLeadership skills with a high level of empathy for the motivating factors of highly qualified teamsExcellent communication skills with both technical and non-technical team membersGreat organization, moderation and social skills paired with strong assertivenessA strong portfolio showcasing released products you have worked onGerman and English communication and writing skills (B2 level or higher) Preferences:Degree in game development, formal art education or equivalentAdvanced knowledge of shader languages, scripting and programmingExperience in the video game industry and worked on shipped productsPlease send your application to info@urbangames.com jid9b4a0b3a jit0208a