About
The head of art has overall responsibility for the entire art team and manages the team to optimize the performance in collaboration with other leads and the CEO.
Responsibilities
Have overall responsibility for a team of currently five in-house and eight external 2D/3D artists
Define responsibilities, show opportunities, evaluate performance and promote team members
Optimize the performance of the team, define new profiles and hire new team members
Convey the essential goals to the team, act as a motivator and set a good example
Take feedback from team members and ensure discipline and fairness in the team
Ensure deadlines are reached and appropriate lessons are learned
Establish a close collaboration with the head of product, head of development, and the CEO
Requirements
3+ years of experience with leadership and 5+ years of experience working as a 3D artist or similar
Advanced knowledge of established 3D modeling software, content pipelines and custom tools
Working experience with 2D tools such as the Substance texturing tools and Photoshop
Leadership skills with a high level of empathy for the motivating factors of highly qualified teams
Excellent communication skills with both technical and non-technical team members
Great organization, moderation and social skills paired with strong assertiveness
A strong portfolio showcasing released products you have worked on
German and English communication and writing skills (B2 level or higher)
Preferences
Degree in game development, formal art education or equivalent
Advanced knowledge of shader languages, scripting and programming
Experience in the video game industry and worked on shipped products
Please send your application to info@urbangames.com
Nice-to-have skills
3D Modeling
Photoshop
Scripting
Programming
Schaffhausen, Switzerland
Work experience
Art Director/Creative Director
Languages
English
#J-18808-Ljbffr